Design_era

  • Medieval – An age prior to the Renaissance of personified by knights, castles, nobles & kings. This era is broad, and generally implies an era prior to the use of firearms. While chronologically ages apart, medieval eras have come to encompass barbarian, gladiatorial, samurai, dark ages, and has become the atypical standard for most fantasy settings, from Tolkien, Moorcock, Jordan, McCaffery & most Dungeons & Dragon settings.
  • Modern – Games tend to take place in the current age in reference to settings and technologies. Modern settings vary as much as they do in real life, but all generally set a consistency of primarily what level of technology exists, as well as how different social roles interact with each other.
  • Neo-modern – A near future era of technological development just beyond today, generally before spacefaring and colonization outside of Earth. The next level of technological advancements may exist – cybernetics, artificial intelligence, genetics/cloning, limited space travel. Additionally, a dramatic shift in economical, social or political standards – mega-corporations & global networking
  • Spacefaring – A future era with sentient aliens, interstellar space travel & extraterrestrial colonization. While potentially, the most diverse and abstract of the eras, most spacefaring settings have moved off of Earth, colonized space or other planets, encountered sentient aliens and developed a means of FTL travel.

Renaissance, Victorian,

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Design_era

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